Where have you guys been?

SaberSnail's picture

Man it's been a long time since you've read anything here. You shouldn't be so lazy...

Well, last time we played our Monday RPG, we finished up the adventure. The group managed to escape out the window of the Houses of Parliament (into the Thames) and swam down the river to the area where their ship was docked. There was some difficulties with drowning, but pretty much everyone made it. Not a whole lot else happened, and the group managed to leave without much uproar, the ship loaded with a cargo bound for Hong Kong.

Then gauntman (the player of the Professor), took over as GM for the rest of the evening. He'll be running the next adventure in Hong Kong. By the end of the evening, the group (minus me, as my character wasn't introduced yet) got into Hong Kong, and left the ship to do a little shopping for the ship's cook. After an encounter with some pick-pocketing kids, and some inscrutable merchants we finished up for the week.

This week the group finished shopping and had another encounter with a group of kids (who were presumed pick-pockets as well). This time, Brooky caught one of the in the head with a bucket of oysters and knocked him out. The rest of the kids fled the scene. The girls (feeling sorry for the kid) made Brooky take him back to the ship, where Eva did what she could for him. Eva found Brooky's passport hidden on him along with some other papers (mostly in Chinese, although one was obviously a pawn-shop ticket).

Eventually the kid (my character) wakes up, and Eva invites him up to dinner. An entertaining scene ensues with the kid making disparaging remarks about the (French) food (leaving the (French) cook miffed), repeatedly demanding the return of the papers they took from him, and generally getting along very poorly with Brooky.

The evening ending with boarders in black coming over the sides of the ship. Brooky ran outside to deal with them, while the women spent some time trying to restrain the kid (who seemed frightened, and tried to escape). Finally they just let him go and headed for the wheelhouse.

So far, pretty entertaining stuff. Gauntman has some nice ideas about style and story presentation that I'll definitely have to steal when it comes my turn to GM again. For now though, I'm definitely enjoying playing a character (something I haven't done for something like 10 years).